Bounce
& Spin Pony from Fisher Price

Games That Grow With Your
Child
The
educational games feature simple, colorful animation that's
easy for a small child to relate to, as well as perky, bright
background music and fun sing-along songs. (Adult caregivers
will appreciate that the potentially relentless background
music can be shut off during play.) The child causes the
animated features to react by bouncing
on the pony and turning the drum on
the Bounce and Spin Pony's
handle.
The Fisher Price Bounce & Spin Pony's
five learning sites include: A to Z Zoo;
Count & Grow Farm; Colorful Home; Shapes at Shore; and
Opposites Playground. Each game can be played at 1 of 3 levels
of advancement, which can be selected by an adult using buttons
on the receiver.
Level 1
teaches the youngest toddler about action and reaction. For
example, in level 1 of the "Colorful Home" game, a puppy
appears on the screen and simply makes motions whenever the
pony bounces.
Level 2 introduces letters, shapes, numbers, and
colors. For example, in level 2 of the A to Z Zoo, each letter
of the alphabet appears as the Bounce and Spin
Pony bounces, with the
onscreen voice naming the letter.
Level 3 allows children to "count along," and works
with ideas like opposites and spelling. In level 3 of the Count
& Grow Farm, for example, the child makes an animal jump
over consecutively numbered hurdles and is encouraged to count
along with the game. Spinning the drum on the
Fisher Price
Bounce and Spin Pony's handle creates additional effects, such as playing
new songs or changing the weather in the
scene.
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